A perfect CS for the first 10 minutes in LoL is 107. The difference in skill between a challenger player and a bronze player is tremendous, but the game (at least these days) does a good job of matching players up with opponents of comparable skill. as an AD main I strive for a minimum of 7 cs a minute. Meaning if you have a particularly impressive score, or want to make a point about CS, just copy and paste the URL! You want 7 or 8 at a minimum. More League of Legends guides. Carrying - LOL - Carrying guide; 3. It all depends on the game. Just as it is with every other popular MOBA, playing League of Legends requires more mouse clicking than you'll be … Is the average cs statistic including supports and junglers? Early game is the safest time players can farm to buy items and learn abilities that increase their power. Also, check out top players on op.gg and take a look at their CS/min. I'm seeing a lot of quotes for solo lanes but what about support with relic? It's not so much about how much you get so long as it is more than your opponent. You did fine, but not great. (c = creep score, t = time in minutes, p = percent last-hit) This tool was created to help me put Creep Score into better perspective. What I meant is the newbie friendly approach overal. I agree with most of the people quoting 6/7/8/9 CS per/min. Sometimes I can get like 10-20 more than my benchmarks and sometimes it can be 10-20 less. Unless you’re amazing at last-hitting and farming, you probably won’t do that well to start. DoD is not CS, but you are right about the core gameplay. I recently made a post asking on tips to improving CS, and after looking at OP.GG I saw it gives you an average CS per min statistic but now I am wondering what is a good average of CS per minute? And make sure you shove your lane before grouping if possible. 5 CSPM is relatively poor. I didn't realize that this was actually a trend rather than something that happened in a few of my games. lol We offer a variety of tools and events to assist in the learning process. It all depends on how your lane is going. (You know what to do) My Twitter: My Facebook: Google+: TwitchTV: Paypal Donations: - http://goo.gl/Y7oIaZ Today I wanted to share with you some stuff you can do to improve your farm in League of Legends. Time spent waiting in the fountain for just a few more gold is time you could have spent on the map making plays: placing wards, fighting with your team, farming minions, securing objectives, etc. CS is a statistic acronym that means creep score, which is often used in the game League of Legends and Warcraft 3: DOTA. For example, a support who does not have much CS will still be able to score an S rank faster than a mid-laner who has a CS of 150. There's a CS per minute guide in the wiki. Sometimes your early CS may suffer in some games, it just depends on how well you can keep it up or catch up. How about for a support? Duos - LOL - Best duo combo; 4. A League of Legends Tier List created by Silver_Skulls: Best ADC's For Beginners. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Battle royale, build fight, box fight, zone wars and more game modes to enjoy! Compare to the other lane is your best bet. Also the pvp in Hypixel is so messed up, because it's all custom hit boxes, damage changes, kits, generally not a good way to 'test' your pvp skills. But you also have to judge the game. By its genre definition, you already know that League of Legends is a “MOBA” (Massive Online Battle Arena). It's entirely matchup and game flow dependent if you don't go by the most general 90-100 CS/10min. League of Legends is a team-based game with over 140 champions to make epic plays with. The better answer is "more than anyone else on the map," because shit goes down and you need to be there quite often, which causes you to lose 1-2 waves per event, and at the 15-20 minute mark, there could have been 5 events, causing a straight loss of 5-10 waves, which is ~50 CS, not to mention CS lost from missed auto's/abilities, and backing, etc. A CS is granted only when the player gets the last hit (killing blow) on the minion or mob. A Patch 9.10 LoL Champion Tier List on MOBAFire. 13 is it not, with Sieges? Try playing vanilla pvp, then you'll see how much a higher cps affects you, which it doesn't really. So, a challenger top laner gets about one extra cs per wave, but against an opponent who is that much better at stopping them from farming. So I made a guide to improve performance in League of Legends. Our League of Legends mouse guide covers the best DPI and sensitivity settings so you can get a better idea of how to optimise your mouse for your own playstyle. But in the end all that matter is getting more than your opponent. (c = creep score, t = time in minutes, p = percent last-hit) This tool was created to help me put Creep Score into better perspective. Is there a minimum for Relic support that I should be trying to hit? Thanks for the link! I've heard different opinions on this topic, my friend told me months ago 100CS after 10min is good (=>@12min), but today I read that 90-100CS at 10min is good. But obviously thats only in farm games. While its popularity has slipped slightly, Riot said that over in 2019, it surpassed its eight million player peak. Pages that were modified between April 2014 and June 2016 are adapted from information taken from Esportspedia.com. (Picture 3 and 4) Phase 3 is the part of the attack animation that you don’t want to have. Example: Dude my CS is off the charts right now. In a more critical not, good csing is hard to define and hardly depend on matchup and games. Timing the cool downs in League of Legends can give you a huge advantage and not many people do it. Just try to be always ahead of your lane opponent. You can look at (those graphs)[http://imgur.com/a/XviEB] and you should find the information you are looking for. 7.5 CSPM is good or noteworthy. Play now for free. Plat and Diamond have similar farm until 30 minutes or so. 5.1m members in the leagueoflegends community. Good, beginner-friendly ADCs include Ashe, Caitlyn and Sivir, while we also have a list of the best ADC champions overall if you want to look at some other potential options. DraftKings League of Legends Preview for Sun, Jan 31 (Video) But yes aim for 10 expect around 8. 1. In the late stages of the game I find it really difficult to cs with Relic so I'm wondering where I'm at on the scale. The Fundamental Game. You don't need to break farm records. When I do op.gg reviews maybe 5% of all gold or lower players are consistently getting 7.5+ cs/min. As … A Bilgewater captain famed for her looks but feared for her ruthlessness, Sarah Fortune paints a stark figure among the hardened criminals of the port city. If you can’t achieve that, you need to fire up those custom games. A Patch 9.10 LoL Champion Tier List on MOBAFire. This is a subreddit devoted to the game League of Legends. If you're average for a game is at 8 CS per minute though you're very likely always going to be up on your opponents which is the goal. Most of the times it's mid 7 or higher. (I am Silver 1). A good rule of thumb to remember is that, on average, 10-15 CS = 1 kill. I listed a few tweaks to fix performance issues in LOL such as low frame rate, high ping, lagging, stuttering, freezing, fps drop, spikes. Some games your team will be fain to fight non stop, push the aram, and steal farm from you every chance they get so 6 cs/minute will be very good. Tip for pushing is to kill range minions first and last hit melee. If you find yourself having lowish cs as an adc build shiv. Time abilities, wards, and neutral monsters. Check the sidebar out. In LOL, the CS affects experience and the champion's Elo. I know it obviously depends on the role that you are playing, but as a reference in my last game as Sivir ADC, the game lasted 20 mins and 24 secs and I went 15-3 with 124 Total CS with an average of 6.1 CS per minute, so am I now wondering is this good or garbage D: P.S This is an above average game for me as I rekt that game xD Any good references for this? Discover 1v1, the online building simulator & third person shooting game. The hardest role to score an S rank on is the jungler. 12 minions spawn every minute, preferably you're looking for around 10-12 minions per minute. Both Cs Source and DoD Source are game that were specifically made for new players. The meta is designed so that the ad carries can get as much gold as possible so they can do tons of damage late game. The Gamer Performance Index (GPI) uses in-game data to analyze and improve player performance across several critical areas of competitive gaming. https://esportsedition.com/league-of-legends/max-cs-at-10-minutes-lol League of Legends is one of the most popular video games worldwide. At least for the first five levels. During the early part of the match, you mostly gain gold from killing minions. Gamepedia's League of Legends Esports wiki covers tournaments, teams, players, and personalities in League of Legends. I usually try to aim for 70 at 10, 100 at 15, and 150 at 20. Don’t fret about specific characters and positions. The goal should always be the most CS you can get safely. Want unlimited, easily-accessible, 24-7 coaching from high elo players? You just need to have more than your opponent. Always room for improvement still. Farming is an essential component of early-game laning, when players try to overpower the enemy through an arms-race. Some games you're getting camped, or there is a lot of fighting for whatever reason and everyone's farm is low, in those cases you want to be impactful in the fights so you might miss some cs, but everyone will be so it's ok. If you take cs from your carry bot lane you will surely lose. (Picture 3 and 4) Phase 3 is the part of the attack animation that you don’t want to have. While you focus on playing, we gather all your data and crunch it through our machine learning algorithms in order to give you a multifaceted assessment of your game. The benchmark everyone quotes is 100+ at 15 minutes. What does CS mean? I guess Cs go is "in between" 1.6 and source, not too punitive, while not completely random. It blows me away when I see players on this sub or anywhere else saying you should be getting 100 cs @ 10min. You did fine, but not great. I usually try not to CS at all in the early stage and just focus on procing relics unless I'm a caster in which case I'm focusing the enemy Champs. Cs go isn't the most newbie friendly version. Your strategy in the beginning of League of Legends games should to last hit only and control the creep line. League of Legends is a competitive game where everyone needs to contribute greatly in order to make their team come out on top. Sorry, I can't find it, do you have a link? The term refers to how many minions (often called "Creeps" like in Defense of the Ancients) a player has killed. What does CS mean? Correct. At 150 CS @ 15 minutes you're likely so far ahead that there's not much the enemy team can do to you because you have to have only missed 20 CS total - that includes backing and poorly timed autos. Support the video if you enjoyed it! If you take cs from your carry bot lane you will surely lose. Meaning if you have a particularly impressive score, or want to make a point about CS, just copy and paste the URL! Farming is the act of killing waves of minions and monsters to gather gold and experience. That's usually 50 or so more than the usual farm of a silver game. Creep Score (CS) in League of Legends is the amount of creeps a champion has killed. 10 CSPM is ideal/close to the max possible. Go to your "Config" folder (default location: C:\Riot Games\League of Legends\Config) Highlight, drag, and drop the following files into your "Config" folder: game.cfg and PersistedSettings.json; If a "Copy File" window pops up, click "Copy and Replace" for both conflicts. I tried measuring myself with playing a champion I'm uncomfortable with(Viktor) and I got 86CS@10min(I'm Silver trash tho). As long as you're ahead of the other guy in gold, it doesn't really matter what the number actually is for CS. 7.5 CSPM is good or noteworthy. New comments cannot be posted and votes cannot be cast, More posts from the summonerschool community. Or that is KDA chart not kill? Please read over our rules section before posting! Pretty much this. Alot of fighting ur CS will be low. Summoner School is a League of Legends subreddit dedicated to helping others learn/improve. Every Basic Attack in League of Legends is divided in 3 Phases: Phase 1 describes the actual Windup (Picture 1 and 2) Phase 2 describes the Attack Creation, in which the game creates for example the bullet for a ranged champion. Gamer Performance Index Explained. The level of effort each player needs to showcase in each match is what makes League of Legends and other MOBA titles stand out from the crowd. Honestly on average you want 7-8 per minute. The meta is designed so that the ad carries can get as much gold as possible so they can do tons of damage late game. Press question mark to learn the rest of the keyboard shortcuts. Any more than that and you are doing decent, any less and you're likely behind. There's millions of variables. 5 CSPM is relatively poor. I call it relative CS. If not, skip to the next step. It depends in the game really. If you are basically never ganked and have no pressure to farm you should have like 8+ a minute. Don't worry that you don't have 180 cs at minute 17. So, just make sure you're consistently as high or higher than the other 9 on the map and you'll be in a good spot. This is a bit old, do you know if it has been updated? Try to at least get to 6 or 7. Example: Dude my CS is off the charts right now. CSing is not a strength for you, and the fact it's only average on a waveclear champ like Sivir suggests you should polish your CS a bit. One caster minion is worth 14 gold in the early game, which is roughly equivalent to 8 seconds of your base value passive gold generation. Creep Score (CS) in League of Legends is the amount of creeps a champion has killed. The last time Riot officially announced a monthly user count was in 2016, and they confirmed that there were over 100 million active players a month. And then 14 past.. 25 mins is it when you get a siege every wave? Time abilities, wards, and neutral monsters. Press question mark to learn the rest of the keyboard shortcuts. New comments cannot be posted and votes cannot be cast, More posts from the summonerschool community. ADC LoL Counter Be able to CS effectively, deny your opponents in the bot lane. Cookies help us deliver our Services. anything lower than that is a problem imo. League of Legends is one of the biggest games in the world. After 30 minutes Plat players seem to tunnel vision on trying to force the game to end rather than taking the safe route and getting ahead in farm with their advantages. If the game is more chaotic and there is a lot of fighting don't worry about the farm. To put it into perspective for you, a 5/0/0 Akali with 100 CS at 20 minutes is eventual to a 0/0/0 Graves with If you're consistently hitting 80 cs @ 10min and 160 @ 20min then you're better than most plat players. It depends in the game really. Picking the right champion counter pick ADC in a 2v2 matchup is very important, it will allow you to scale into late game and carry. LOL at the people saying 100. Every Basic Attack in League of Legends is divided in 3 Phases: Phase 1 describes the actual Windup (Picture 1 and 2) Phase 2 describes the Attack Creation, in which the game creates for example the bullet for a ranged champion. If you're doing better than that you'll climb. Summoner School is a League of Legends subreddit dedicated to helping others learn/improve. Totally dependant on game,but >7 per minute is always good if you have =>50 kill participation. Missing early CS is often an “unforced error” – a mistake induc… Is there a maximum that I should be aiming to make sure that I don't go above? Why are there more kills than deaths? Looks like you're using new Reddit on an old browser. Dealing this hit is known as last hitting and is considered one of the most important skills in League of Legends. (Picture 5 and 6) Phase 1 and 3 can be canceled by movements or other orders. Some games no one is really doing anything; those games you should aim to 9/10 cs minute but I think a good rule of thumb is 165 by 20 minutes and 250 by 30. Some games no one is really doing anything; those games you should aim to 9/10 cs minute but I think a good rule of thumb is 165 by 20 minutes and 250 by 30. Pages modified between June 2016 and September 2017 are adapted from information taken from EsportsWikis.com. Timing the cool downs in League of Legends can give you a huge advantage and not many people do it. So 70 means you get to miss 37 creeps for each practice run. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. You have to get to … Play the objectives. It's always good to stay ahead of your lane opponent, even if they end up afk at base from the 0:00 minute mark - ask yourself, is 2 cs better than 0? Applies to all modes in League of Legends (Summoner’s Rift, ARAM, TFT) There are 17 ways to increase your performance in League of Legends. An addendum is that you should.be shooting for about 100 cs at ten minutes when you practicing in customs. 10 CSPM is ideal/close to the max possible. And I define it in terms of my total CS compared to my lane opponent, if I have more then am doing well. Some games your team will be fain to fight non stop, push the aram, and steal farm from you every chance they get so 6 cs/minute will be very good. It’s good to shoot for 10 CS per minute. If you peel away at it’s surface and really break it down, however, you’ll begin to realize that your usual round on Summoner’s Rift is … (Picture 5 and 6) Phase 1 and 3 can be canceled by movements or other orders. Practice your battle royale skills with the justaim.lol aim trainer, just aim lol! Looks like you're using new Reddit on an old browser. Please read over our rules section before posting! 100 CS at 10 minutes is like being better than the best player. • SUBSCRIBE TODAY! Creep Score (cs) is the number of minions, monsters, and champion pets a champion has slain by dealing the killing blow to these units. In heavy fighting and scrappy games your cs especially early will take a hit and thats fine. This is because the system factors in the fact that supports are not really good at farming for minions and so it ranks them based on their other strengths. A League of Legends Tier List created by Silver_Skulls: Best ADC's For Beginners. Andrew Laird and Ethan Sexton review Sunday's four-game League of Legends slate and then break down Monday's two-game action, including why they think there will be a ton of lineup duplication. The professional players don't even achieve that goal, or at least it is very very rare if they do. If you die to the enemy even once, it's extremely hard to hit this total. Every last hit is vitally important. Landing a good stun, knockup, or snare in League of Legends can often be the difference between winning or losing a game.When you play a crowd … To be fair, he did have 15 kills by 20 minutes, so he would have been stupidly fed already, but the amount of fighting to get that many kills that early means it'd be next to impossible to keep up high CS scores as well. The farm over time graph actually verifies something I've noticed in my Plat games recently. If you want high cs you just farm / take jungle. I have seen some other streamers that will actively help push the lanes sometimes even csing themselves. CSing is not a strength for you, and the fact it's only average on a waveclear champ like Sivir suggests you should polish your CS a bit. Jungling - LOL - Jungling guide; 2. If so that makes that info almost useless to a laner o_o. What is actually a good time to have 100CS? By using our Services or clicking I agree, you agree to our use of cookies. We offer a variety of tools and events to assist in the learning process. Just make sure it's higher than theirs and you win lane. Landing a good stun, knockup, or snare in League of Legends can often be the difference between winning or losing a game.When you play a crowd … A CS is granted only when the player gets the last hit (killing blow) on the minion or mob.